Every amount on LottaHoney is USDC on Base.
Every game in the arcade is one of exactly two kinds. Which kind it is decides where the prize money comes from, and what your play changes.
The board decides what's winnable, your play converts it.
At the moment an instant round starts, the chain’s randomness decides two things: whether this board is winnable at all, and — if it is — which prize it holds. Your skill does not change what the board contains. It decides whether you finish the round and collect what is already there.
A losing board is a real round. All eight slots reveal, and no icon appears three times. Prizes are fixed and known before you play, and they are paid from a house-guaranteed reserve — not from other players’ entries.
A draw game asks you for five numbers from 1 to 50. The mini-game is how you choose them: your aim and your timing genuinely control which numbers land on the ticket. Nothing is decided in advance, and no number is worth more than another.
Every number combination has equal odds — skill picks your numbers, the draw decides winners.
Fifteen percent of every ticket is the house’s; the other 85% goes to the prize pools. Winners in a tier split that tier’s pool — so prizes are shares of real money collected, never a figure we promise in advance. If a tier is not won, it rolls into the next draw.
Per ticket, the odds are the same for any five numbers you choose: match 5 is 1 in 2,118,760, match 4 is 1 in ~9,417, and match 3 is 1 in ~214.
Instant games are charged when you tap through the price gate, because the round’s outcome is drawn the moment it starts — the round begins paid.
Draw games are charged only when you lock in a completed five-number ticket. Starting a run is free. If you bust or walk away, you are charged nothing and no ticket is entered.